Assembler, Compiler, Loader and Linker:
Assembler: A computer will not understand any program written in a
language, other than its machine language. The programs written in other
languages must be translated into the machine language. Such translation is
performed with the help of software. A program which translates an assembly
language program into a machine language program is called an assembler.
If an
assembler which runs on a computer and produces the machine codes for the same
computer then it is called self assembler or resident assembler. If an assembler
that runs on a computer and produces the machine codes for other computer then
it is called Cross Assembler.
Assemblers are further divided into
two types: One Pass Assembler and Two Pass Assembler. One pass assembler is the
assembler which assigns the memory addresses to the variables and translates
the source code into machine code in the first pass simultaneously. A Two Pass
Assembler is the assembler which reads the source code twice. In the first
pass, it reads all the variables and assigns them memory addresses. In the
second pass, it reads the source code and translates the code into object code.
Compiler: It is a program which translates a high level language
program into a machine language program. A compiler is more intelligent than an
assembler. It checks all kinds of limits, ranges, errors etc. But its program
run time is more and occupies a larger part of the memory. It has slow speed.
Because a compiler goes through the entire program and then translates the
entire program into machine codes. If a compiler runs on a computer and
produces the machine codes for the same computer then it is known as a self
compiler or resident compiler. On the other hand, if a compiler runs on a
computer and produces the machine codes for other computer then it is known as
a cross compiler.
Interpreter: An interpreter is a program which translates statements of
a program into machine code. It translates only one statement of the program at
a time. It reads only one statement of program, translates it and executes it.
Then it reads the next statement of the program again translates it and
executes it. In this way it proceeds further till all the statements are
translated and executed. On the other hand, a compiler goes through the entire
program and then translates the entire program into machine codes. A compiler
is 5 to 25 times faster than an interpreter.
By the compiler, the machine codes
are saved permanently for future reference. On the other hand, the machine
codes produced by interpreter are not saved. An interpreter is a small program
as compared to compiler. It occupies less memory space, so it can be used in a
smaller system which has limited memory space.
Linker: In high level languages, some built in header files or
libraries are stored. These libraries are predefined and these contain basic
functions which are essential for executing the program. These functions are
linked to the libraries by a program called Linker. If linker does not find a
library of a function then it informs to compiler and then compiler generates
an error. The compiler automatically invokes the linker as the last step in
compiling a program.
Not built in libraries, it also
links the user defined functions to the user defined libraries. Usually a
longer program is divided into smaller subprograms called modules. And these
modules must be combined to execute the program. The process of combining the
modules is done by the linker.
Loader: Loader is a program that loads machine codes of a program
into the system memory. In Computing,
a loader is the part of an Operating System that is
responsible for loading programs. It is one of the essential stages in the
process of starting a program. Because it places programs into memory and
prepares them for execution. Loading a program involves reading the contents
of executable file into memory. Once loading is complete, the
operating system starts the program by passing control to the loaded program
code. All operating systems that support program loading have loaders. In many
operating systems the loader is permanently resident in memory.
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